Introduction

In Marvel Super War Hela is a mage that sucks the life force of her foes to heal herself and summons undead warriors to her aid. She has a good mixture of using basic attacks and abilities to bring her enemies down. You can risk playing her a bit more offensively than some other mages because of her healing and damage reduction but don’t get too greedy as she can still die quickly when she faces capable junglers and marksman.
Hela is a daughter of Odin and his Executioner that served him well when he tried to conquer the Nine Realms. Her favorite weapons were Mjolnir and Nightsword. After some time Odin realized that the war was not the right choice, and he tried to unite the realms through peace. She didn’t like it and tried to overthrow his father, but she failed and Odin banished her to Hel to rule the dead for millennia. He then focused his love and attention on his younger children – Thor and Loki. She tried to break free from the prison and slew the Valkyries who were sent to stop her, and Odin had to intervene once again to send her back. She then patiently waited for the death of her father to try it once again. After breaking free, she met her brothers Thor and Loki and quickly subdued them. After taking the throne of Asgard the first thing Hela did was to appoint Skurge as her Executioner.

She was portrayed by Cate Blanchett in the movies.

Update 06.08.2020.

Nightsword: Nightsword no longer deals extra damage to monsters. Nightsword’s acceleration strength has been reduced from 40%/45%/50%/55%/60% to 10%/15%/20%/25%/30%. Base damage has been reduced from 80/115/150/185/220 to 80/110/140/170/200.

Spirit Drain: Spirit Drain no longer inflicts slow by accident and can not be cast while moving.

 

PROS

  • Great sustain. She can restore health thanks to the lifesteal on Spirit Drain and soak up some extra damage thanks to her ultimate
  • A well-rounded hero that’s not team dependent
  • Only one of her skills require targeting, she is powerful even in the hands of a new player

CONS

  • She has to come closer to utilize her skills and you can’t build her to be tanky as she will lack damage. You need to play at the edge of being ganked easily and the smart foes will take advantage of it
  • Mana issue. Arc Reactor is a must as a second offensive item, as you will run out of mana relatively quickly

Hela Item Build

DEFENSIVE   
Clairvoyant Boots MSW Clairvoyant Boots
Darkhold MSW Darkhold
Arc Reactor MSW Arc Reactor
Megingjord MSW Megingjord
Antimatter Cannon MSW Antimatter Cannon
Casket of Ancient Winters MSW Casket of Ancient Winters
POWER CORE  
Cosmic Vortex Power Core Cosmic Vortex
Suppression Particle Power Core Suppression Particle
Restoration Module Power Core Restoration Module
Spellcast Boost Power Core Spellcast Boost
TACTIC  
First Aid Tactic First Aid
Blink Tactic Blink

Hela early game (lvl 8)

Passive ability is really important to Hela, so let’s start with it first. You’ll get attack speed with every 10% of a cooldown that upgrades at every fifth hero level. That’s why you build her around the cooldown reduction items. Another important utility that her passive has is death energy. Whenever you hit a foe with a basic attack and every skill except the Spirit Drain you will apply death energy to them, reducing their maximum health. If the foe runs off from the fight your passive will deal immediate damage to him in case he is affected by this negative effect. For example, if you stack 1000 death energy upon your foe and he manages to run away from the fight he will take 500 damage. This enables Hela to finish off a running foe without even chasing them. She will also heal for 30% of the death energy that the target has upon them when they die.

After you upgrade each basic skill at least once focus on Spirit Drain. It will be your main source of damage dealing, healing, and slowing your adversaries while it has a superb cooldown time. When you get enough cooldown reduction you can almost spam this skill. The second skill you want to upgrade fully is Nightsword. It has a passive bonus that gives you one Undead Mark whenever you hit a foe with a basic attack. At four marks she will summon her sword to hit every foe around her and add the same amount of death energy to them. When you activate this ability it will boost your attack and movement speed for four seconds while also enabling you to hit with your basic attacks while moving. It is good for kiting, harassing enemies and running away from an unfavorable fight. Black Thorns is your third ability and it is a skill shot so it is highly recommended to aim manually as AI can easily miss. When you hit a foe a giant thorn will sprout from the ground and there will be a marked area at the edge of its range. You will also deal damage and apply death energy upon your foe. An enemy that stays in the area will take damage over time. If he tries to leave while the thorn is up, he will get stunned for one second. Your ultimate is Necromancy. It summons a fallen warrior to fight at your side, and while he is not that dangerous offensively he still grants you Undead Marks with every other basic attack he makes, while also dealing some small aoe damage to the foes around him. Your hero will take 25% less damage while the warrior is around as he will absorb it.

Now that we’ve gone through the basics let’s talk about pure gameplay. Go to the middle lane and skirmish against the other mage. You will probably lack the means to harm him at the start so don’t try it until you are level four or level six, depending on whom you are fighting against. Just play defensively and try to poke your adversary without putting yourself in too much danger. It’s important not to die this early and boost your foe, as you will have a hard time against him later on. If you know your enemy and his cooldown timers, try to press him hard right after he uses his most devastating attack to clear out the minion wave. Use the Nightsword to stack up death energy upon him and then try to hit him with Black Thorns to cut off his escape options. Then it’s time to use Spirit Drain and suck the life out of him. Just keep pressing the auto-attacks at this point as he will surely try to run off and the thorns should stun him. Those last few basic attacks should be able to finish him off. If they don’t he will still have to go back and miss out one wave of minions. Two or three of these assaults will ensure your advantage early on. Note: Always look around for the enemy jungler whereabouts, if you see him closing in use the Nightsword to run off

Hela mid-late game

Hela is much better in this part of the game. You’ll have a nice offensive arsenal while also having a few ways to sustain yourself. She has much more healing potential with more opponents close to her and you need to play on the edge of doom all the time. Why is that the case? Well, your basic attack range is not great and it’s really important to use your basic attacks at all times because it is a source of both damage and healing. You want to stack as many death energy as possible, as your main skill Spirit Drain uses death energy to deal *true* damage, meaning it will ignore resistances and go straight for the health. This will allow you to meltdown tanks with the same ease as if you were targeting any squishy opponent. Start your combo by using the Spirit Drain to slow down your foes and then use Necromancy trying to hit as many foes as you can, as summoning your undead warrior also harms the foes around his spawning point. Then use Black Thorns upon your closest foe and follow it immediately by Nightsword. This will boost your attack speed, so start using those basic attacks on the nearest target. Try to keep him at the edge of the attack range, don’t put yourself in danger. After four attacks your Undead Marks will trigger and you’ll see purple energy dealing damage to the surrounding foes and the one you were targeting (probably the tank) should have his health reduced by a solid margin. This will be the right time to use the Spirit Drain again to take away a huge chunk of health to your foe (and his surrounding friends) and to heal yourself if needed. You can then go after the next closest target and start attacking with your basic attack until your abilities recharge and then you use the same combo. When you check the statistics at the end of each round, you’ll probably have a lot of damage soaked and healed for a mage, while also dealing a nice percentage of your team’s damage. That’s why Hela is ranked so high on our Marvel Super War Tier List.